A lot has changed in the world of modern art. We are at the stage that if you are considering the longevity of your art, you must be serius about realtime rendering. This technology is available to you as simply as embedding your desing in a web page and has been for over a decade yet only in the last few years has the quality been at a realistic level.
Building a small game like project in Unreal Engine is the perfect challenge to help you think about how you imagine your art. Is it immersive? an you visualize where your vision is located?
If you have been working with blender, 4.1 is out now and has the ability to save Universal Scene Description files. Unreal 5 has a plugin to utilize the USD file saved from blender 4.1 in a seemless fashion. I am actually shocked that the handoff is so simple.
Watch the video, it is an interesting conversation about today's state of independent game developerment.